Merit Megatouch MAXX Generation: Difference between revisions

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=== Reference ===
=== Reference ===
*[http://web.archive.org/web/20091211043516/http://www.meritgames.com/Support_Center/Mega%20XL/manuals/Megatouch_XL_pm0109-0D.pdf Megatouch XL Owners Manual]
*[http://web.archive.org/web/20240306190309/http://meritgames.com/Support_Center/manuals/90003010%20Maxx%20TSM_Rev%20C.pdf Megatouch MAXX Technical Service Reference Manual]
*[http://web.archive.org/web/20091211085714/http://www.meritgames.com:80/Support_Center/manuals/pm0076_OA_Megatouch%20XL%20Trouble%20Shooting%20Manual.pdf Megatouch XL Troubleshooting Manual]
*[http://web.archive.org/web/20101215090005/http://meritgames.com/Support_Center/manuals/Megatouch%20XL%20Technical%20Service%20Manual.pdf Megatouch XL Technical Service Reference Manual]

Revision as of 22:14, 31 May 2024


History

The Megatouch MAXX generation was released in 1999. This generation was based on the Pentium I platform instead of the 486 one of the XL. Merit also created more variations of the countertop cabinet than in the XL. Similarly to the XL Bi-year releases (like the Platinum \ Double Platinum), the MAXX Generation Software Releases also had mid-year updates which fixed some bugs and very rarely introduced new games. The period from 1999 to 2001 saw releases for both the XL and MAXX. The games included in each year release were the same between generations. In 2002, the update to the MAXX generation was released, and there were releases for the XL (Titanium 2), MAXX (Crown) and Force (2002).

Machines

Hardware Versions

TBD

Software Releases

  • MAXX (1999)
  • MAXX 2K / MAXX 2K Plus (2000)
  • Diamond / Double Diamond (2001)
  • Emerald / Emerald 2 (2002)
  • Ruby / Ruby 2 (2003)
  • Sapphire / Sapphire 2 (2004)
  • Jade / Jade 2 (2005)
  • Crown (2006)

Security

Security for the MAXX generation was also based on a Dallas DS1991L Key. As with the previous generations, the key was used for multiple purposes: Preventing piracy, defining which variant of a release to run (and consequently show or hide certain games and features).

Reference